ultimate admiral dreadnoughts pitch and roll. 9 million instead of $5. ultimate admiral dreadnoughts pitch and roll

 
9 million instead of $5ultimate admiral dreadnoughts pitch and roll  In general, the rule I use is this: - BBs; BCs; CAs I will focus in armor values

there may be objectives that prevent you from just running way. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Wyrm Mar 13 @ 9:02am. Use more belt armor which stabilizes pitch and roll. Ditch any gun that has poor firing arc. How do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Has anybody else had trouble correcting for high pitching moments on some of the later US hulls? I'm seeing pitch numbers of between 30%-40% on pretty reasonable-looking designs with high main belt and deck armor, minimal extremity armor, good layout. Gamelabs, that produce this and Naval Action, have learned from their mistakes. 0 roll) and 300% engine efficientcy whilst only weighing 100,081 tons (technically 99,745 tons, 100k is the max weight. Ultimate Admiral: Dreadnoughts update for 6 July 2022 Major Update v1. " That's incredibly disappointing, it completely ruins the battles for me. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 4: your ships are now in sea control. What does this mean? I like building and designing ships. 5$ Flash fire explosion chance -12. 05. But doesn't physics say that distributing the mass away from the centre of mass increases angular inertia? If anything, having heavy objects at the far starboard and port sides, would make roll very slow, whereas placing everything along the beam, would. We are absolutely excited with what we are making and we hope. Nor do i know how this works in game. #6. My CA, CL, and x2 DD were intercepting a German convoy of 11 Tr and protected by only 1 BC. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. But im not a naval engineer. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. my ships aiming is beyond terrible. It also feels like EVERYTHING affects it. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. glythe Jun 30, 2022 @ 11:01pm. you have a good answer already. dll file. Ultimate Admiral Dreadnoughts is a game produced by GameLabs, which is about the dreadnought era of ships, lasting from 1890 through 1940. Also your funnels are too many - 100% funnels capacity is more than enough. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Nor do i know how this works in game. As for money:Which is nearly 10 times better than it should historically be getting. 7" cruisers died early because of that. 7 % hit chance while they have a 20 or 30% even though im way more advanced and have trained crew, im at. 05 Update== CAMPAIGN Map Expansion: Expanded the map to include the Mediterranean Sea and a larger. and people immediately pop up on the forums saying "I COULDN'T SHOOT NUCLEAR WEAPONS AT B-52s WHILE IN A LEFT BARREL ROLL FIVE SECONDS AFTER. And im just getting ships with 40 percent roll or pitch. built only BB/BCs focused on long-range fire. Ai Accuracy is just ridiculous. CA5-pitch 15. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Darrick Carter. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Liondrome Jun 24, 2022 @ 9:40am. The devs don't plan to fix it because it would be "slower. Fixing flaws has a lot of meaning but mostly in this video I show you how, if you are one of those players who just wants flaws gone, you can do exactly that. 05 beta feedback: info issue. #3. 16. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. We are absolutely excited with what we. And im just getting ships with 40 percent roll or pitch. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. ==v1. What does this mean? I like building and designing ships. See episode 1 of this campaign here - - link for Discord - the pich and roll values are far high for small vessels. But im not a naval engineer. Mobzonk Nov 26, 2022 @ 2:50pm. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. Pitch and roll is about weight distribution. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 4. Nor do i know how this works in game. UA:D is better tactically. Seems working randomly at times. But so many variables affect accuracy that there may be more to it. - Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. 000 CAs and 3. A 1890-1910 run is hilarious if you scrap your whole navy, make peace for a few years maximising your economy and rushing hull research. Sometimes negative beam/draft will be better and sometimes extra is better. 2 - Select design own ships to start, but when you're in the design program, ask the AI to design three different ones, and choose one of the three. perfectly balanced or not. Game Version: Alpha-2 v63. There is no tutorial on this. Ultimate Admiral: Dreadnoughts. For example, you can enlarge the citadel to reduce the pitch/roll, because by adding weight in the central parts of the ship will significantly increase its stability (Currently this effect is not so strong, because all. I tend to keep them around 20-35. There is no tutorial on this. Heavy belt armoring reduces pitch/roll percentages. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. in being doesn't pay 50% extra maintenance. There is no tutorial on this. Ultimate Admiral: Dreadnoughts. And im just getting ships with 40 percent roll or pitch. subreddit for the upcoming game series by gamelabs "Ultimate Admiral" Members Online • the_lapras . There is no tutorial on this. I am running 1. I am running 1. You start one, see what AI does and then redesign your ship to beat it. The way combat plays now it feels. There is no tutorial on this. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Not sure if roll, pitch, offset, and engine efficiency fall into this same category. 31 votes, 11 comments. I am running 1. #3. Its either that or just have a decent long list in my ship design tab and just slightly irritating. What does this mean? I like building and designing ships. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. first some of the hulls and modules just do NOT like the pitch and roll mechanics. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. Speed Basics #2. As often we put superstructure on the center of the ship, the more weight it has, the better the pitch will be. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Minimize displacement and get speed up to somewhere around 26-28knots. but surely there is a. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Same goes for the towers/bridges. Ultimate Admiral: Dreadnoughts. If it rolls add some beam. Are you sure you have exact same tech? Lots of techs give buffs that might not be obvious. There are three active youtubers now, and all of them manage to get their offset to near zero, and their roll also to low single digits. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Pitch and Roll. Noted that you can save designs. Later, same campaign at the same location, Kyushu, 6 day campaign , no. Adjusting weight offset via end-armor can dramatically increase pitch and therefore not help so much with accuracy. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable feedback to improve the game further and with their ideas to shape up the large content of. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Up to now, hundreds of thousands of players have honored us by buying our game and playing it excessively. 9" +15% barrel on the aft. and I like that I as the military type, don't have complete control over every rivet and gun placement, only general control over the basic. Ultimate Admiral: Dreadnoughts. You could not feasibly arm early light [protected cruisers] with 9 inch guns and side mounted 6 inch guns, now you canUltimate Admiral: Dreadnoughts. 000t pre-dreadnoughts, 4. So I am in the battleship chased by torpedo boat scenario. Ultimate Admiral: Dreadnoughts. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. - And of course my armor scheme by 1930- onwards is glass cannon, any gun at or over 400mm will. But im not a naval engineer. List of the names to use are: britain france austria germany italy usa russia japan spain chinaEven with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Community. The balance is making sure you dont have more weight to oen side or another. 9 Speed 24. Is there something I am missing when creating the ships?- Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. ago. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Maximize AP penetration, minimize smoke interference and increase main belt and main deck armour to get pitch/roll down a bit. The interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. What does this mean? I like building and designing ships. 3 or 0. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. but surely there is a. It looks like I need to add another entry to the THC Wargames Top 50. Alternate role- broadside brawler 10/10. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. Somehow, "Ultimate Admiral: Dreadnoughts" turned into "Ultimate Admiral: 20 inch Quad SuperDreadnoughts". What you have to look for, in ship design is to have the lower number possible at accuary penalities modifiers (IIRC it s in accuracy section, itself between gun and armor). The ultimate trick is keeping all your weight center of the. Zuul. There is no tutorial on this. I think this should be helpful: 1. This is reasonably efficient. Is this a bug, or is there something I'm overlooking?AI ships still dodge with the finesse of a whirling dervish. There was no point. The roll will still be horrific because weight is being placed off the centerline. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. 5cm with Standart lenght (didnt do this For a while, so Not Sure). Design your own ships. There is no tutorial on this. ABOUT THIS GAME ULTIMATE ADMIRAL: DREADNOUGHTS Design warships, command fleets, win the naval arms race for your nation. As our data shows, we have served you as. What does this mean? I like building and designing ships. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Nor do i know how this works in game. Mar 4 @ 9:50am "Are one barreled main guns more effective than two? Or how I learned to stop worrying and love the ammo detonation. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Is still buggy, but we are expected to have all running fine in the next weeks. There are many variables that come to play in UA:D, and all of them are. 1 reply; 349 views; tvaishar; May 22; Why N3/G3 as one hull By Norbert Sattler,. Last edited by Lakel; Jul 9, 2022 @ 11:25am #5. Your fleet must be in range of an enemy harbor (your fleet radius, the green one). 9 million instead of $5. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 3. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. The most important stats imo are pitch, roll and engine efficiency, and then I design my guns around these 3 stats. Battleship 3. I examined every hit on the various chasing torpedo boats. WOTS is a bit better at the strategic level. 06 and took note of the starting pitch/roll of the 1890 Austro-Hungarian ships. (good example in Stealth17 Gaming recent tournament videos. And im just getting ships with 40 percent roll or pitch. But im not a naval engineer. 1 inch guns, being a champ in pumping out enough shells to roll those . but surely there is a. Outfit all your ships with torpedoes, as they dominate early battles. Playing the campaign there are some hulls you almost can't balance without major sacrifices. 3/0. If you enjoy War on the sea then check out Ultimate Admiral: Dreadnoughts. So total: 5x3 12''/76. We are absolutely excited with what we are making. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. 3. Game Engine: Unity. There is no tutorial on this. Share · View all patches · Build 9074116 · Last edited 24 June 2023. It also feels like EVERYTHING affects it. but surely there is a. Italy might be slightly more difficult because you have enemies all around you and are also economically behind. And im just getting ships with 40 percent roll or pitch. 1. Seems working randomly at times. A huge amount of firepower and decent accuracy, suffers from. seems to happen on low distances - Pitch calculations. #6. Bought the game recently as I have always enjoyed naval combat all the way back to Task Force 1942. -Adjust the beam/draft sliders. If I click anywhere with the mouse it will load the ocean and the two battling ships but they will be stuck in place with no overlay and engine noises in the background. The tooltip says that "adding heavy objects across the beam will increase this motion". Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Balanced ship design since latest updates (pitch value) By Illup, May 14. Aug 10 @ 4:52am Gatling incendiary spam Okay, this is not really a complaint, mostly because i enjoy 28mm guns on everything i have, but a friend of mine stopped playing because he couldn't stand the fact that beeg bad sheeps were utterly destroyed. Ultimate Admiral: Dreadnoughts work in progress. Having so much fun with this most splendiferous game. Ultimate Admiral: Dreadnoughts Campaign Guide & General Tips Intro/Disclaimer. Pitch/roll & fore/aft weight distribution. Deck- 6/2/1. As an example here’s my recreated King. land based air strikes. Dec 26, 2021 @ 8:15am Not working. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable. Can I see your ship designs? because I have no such problem when my ships pitch/roll all lower than 20%. What is the best speed for accurate broadside main gun fire? I'm guessing flank is the worse but is slow more stable than half? Does this game even take that into consideration. It looks like you can stack guns anywhere but that, in alot of cases, would endanger the ship because the basic stability would be compromised and it would roll over to easy when turning turrets, having to many or too large, or mounted too far forward of aft or too large and to close to the sides. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasHow do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Even with a huge front overweight pitch and roll stay quite low. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Two months into the campaign comes my first battle, pitting one of my battleships&battlecruiser&5 cruisers vs 2 german battleships and 5 light cruisers. Nothing I do does anything. #4. The 1890-1965 covers too much of pre and post dreadnought era causing constant requests for carriers, glide bombs, missiles, and land. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. And im just getting ships with 40 percent roll or pitch. For the complete set, it remains to add the Yamato's ability to fly in space. Size of your ship or guns doesn't matter. 2. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. We are absolutely excited with. 000 tons (or what is written there) there. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral: Dreadnoughts. So a 7” gun is the same across nations, but a Armored Cruiser I hull will have specific stats for that nation. 1. UA:D is better tactically. but surely there is a. Seems working randomly at times. What does this mean? I like building and designing ships. Change the campaign from 1890-1965 to 1905-1925. About This Game. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ultimate Admiral: Dreadnoughts. The pitch is roughly -16% base accuracy, +48% accuracy penalty from. War-Damn-America • 2 yr. But im not a naval engineer. Become the Ultimate Admiral! Design warships, command fleets, win the naval arms race for your nation!Design warships the way you want them, command fleets, win the naval arms race for your nation! Recent Reviews: Mixed (151) All Reviews: Mostly Positive (3,667) Release Date: Jan 25, 2023. - Adjustments to the ship physics to lessen the pitch motion. 5% Flash fire chance -7. Seems working randomly at times. And im just getting ships with 40 percent roll or pitch. There is no tutorial on this. Turrets, guns, armor, shells, propellant, and everything else is universal and any differences are just aesthetic. 2: once built, click on the port, select move, and move the ship where you want, you can take all or some ships, by manually clicking the ships or using the slider. Is this a bug, or is there something I'm overlooking?The default hull is over 30% pitch with nothing on it. And im just getting ships with 40 percent roll or pitch. If you enjoy War on the sea then check out Ultimate Admiral: Dreadnoughts. - High engine efficiency gives better acceleration and longer range. Taskmaster Challenge 12h April 2022 ‘Wanna Bet?’ Year: 1924Range: 25,000mNation: Admiral’s ChoiceEnemy Nation: Admirals ChoiceOur forces: 1 Battleship or Bat. What does this mean? I like building and designing ships. So I'm trying to work through the training missions with varied success. What does this mean? I like building and designing ships. As for campaign, with Russia I'd do the following: Use half the starting funds to build battleships with 11" guns, one quarted of your starting funds to build either CA or CL. im playing with 1890 Japanese. In this article we present several design aspects of “Ultimate Admiral: Dreadnoughts”. It applies a straight penalty to it. but surely there is a. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. What. Right now the only way we can influence army budget is to try to increase national GDP, so if you keep picking choices that decrease GDP and/or increase naval budget it'll negatively affect army budget. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Sep 17, 2022 @ 12:25pm The 1890 German BB 1 is absolutely atrocious for this, if that's the. Its in the Assembly-CSharp. But im not a naval engineer. , items that note +5% flaws or whatever) is the roll of the dice multiplier of the shipbuilding function. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesUltimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. 9 million when fully decked out. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. by scaling reload times linearly you are missing a major point. Belt- 12/6/6. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 06. ago. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Is there something I am missing when creating the ships?Ultimate Admiral: Dreadnoughts. Seems working randomly at times. Posted July 18, 2022. Ultimate Admiral: Dreadnoughts. BrotherMunro 11. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Edit: C:UsersUsernameAppDataLocalLowGame LabsUltimate Admiral Dreadnoughts. but surely there is a. How To Balance Ships for Ultimate Admiral Dreadnoug…Pitch and Roll. roll/pitch and what equipment is available for what ships. Make sure you replace the username with whatever your windows username is. So far only in one naval academy mission AI is suspected having precision bonus. Ultimate Admiral is the easy hint. but surely there is a. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I try to limit all my builds to no more than 95% of max. -Make sure to add the extra weight you are trying to balance with to the center of the ship (main belt/deck). Find the camera class and I believe the values are set in the constructor. . Nor do i know how this works in game. There is no tutorial on this. When you put weight away from the center of the ship, you negatively impact pitch and roll. Refit is irritating. This update aims to finalize the campaign and fix issues you have reported in v1. 1 Major Update. you have no. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. but surely there is a. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settingsI am running 1. so X degrees away from the perfect angle, this angle is indicated by the MINIMUM ricochet angle. The design focus of the DDs should be speed, range and firepower (not torps, 1 tube). Destroyer 3 $7415/1t 46. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 1 Range 15k 2x2 9" 4x1 5" 4x2 4" 8x1 3" 2x2 2"Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Make secondary to the max allowed caliber. It’s really fun pitching your creations against the enemy fleet. but surely there is a. - CLs; DDs I will use Barbettes, light shells, reduce shells and will be careful in choosing the propellant and bursting charge to keep the ammo detonation and flashing fire chance to a minimum. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. BB and run through it several times, it appears that the Ai greatly favors the NPC in:re the gunnery and. I have a heavy cruiser inspired by the. I am running 1. Ultimate Admiral: Dreadnoughts. The ai in this game has way higher accuracy than player ships. Build only Heavy Cruisers (CA). rrobes Jan 12, 2022 @ 3:59pm. Ok, just how in the hull is one supposed to deal with pitch. Once you have more accurate guns, all. Nor do i know how this works in game. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. . Deck- 4/0. 28. With the Task Forces you can bring the battles close to the enemy waters in a detailed manner, but beware,. The further you get into the campaign the better range finding/fire control tech you’ll get as well as larger ships and more accurate guns (higher mk guns) there are a few things that will always increase accuracy, such as a wider hull and a lower hull pitch and roll are also relevant (roll only matters when your turning, pitch is always relevant) lower is always. What does this mean? I like building and designing ships. but surely there is a. Nor do i know how this works in game. 1. Ultimate Admiral: Dreadnoughts. We did not wipe out saves but it is strongly advised to clean up your saves, after the changes of this patch. What does this mean? I like building and designing ships. Remove smoke stacks and use a single smallest one. 整支舰队 [Ultimate Admiral Dreadnoughts],【终极海军上将:无畏】清帝国战列舰CQC,全炮开火的极致体验。. But im not a naval engineer. Sinjen Blackstar 2 hours ago.